Meta’s CICERO artificial intelligence has just trumped humans in a game of Diplomacy, alluding to the fact that the machine may understand emotions better than previously thought.
The company first developed CICERO as a system that uses strategic reasoning and dialog to create natural conversations.
Diplomacy, on the other hand, is a turn-based strategy board game that focuses on seven players trying to negotiate agreements that fit their own needs. It’s not a fairly complex game, but it relies on human instinct, trust, and teamwork.
That’s what makes this advancement so newsworthy, as it shows just how far an AI has come in understanding the complexities of the psyche and can replicate it and best other human players.
Before setting CICERO out to play the game, Meta fed it 2.7 billion parameters of text from across the internet to learn 40 thousand interactions from the web version.
CICERO combined all its new natural language and strategic thinking to overtake the other human competitors on the site.
Meta noted that the research from this experiment would help ease communication between AI and people to make it a lot more natural sounding in areas such as telemarketing and even video games.
As impressive as this revelation sounds, it does open itself up for specific risks, such as the models being able to impersonate a person or even misleading people when engaging in conversations.