Other places that are more technical in nature seem to list things like a mechanic. Instead of lube, oil, and filter, it’s custom XHTML/CSS templates, and CMS setup.
When it comes to pure design efforts we get to the elephant in the room: The thinking involved. How do you put a price on that?
Clients want something tangible to put a price on. You can’t put a price on ‘thoughts’, especially when the CEO might wonder why their own employees can’t just sit there and do some creative thinking.
In a recent article, author Don Norman states: “Are design consultancies especially good at this effort? Are they somehow mystically endowed with greater creativity than the people employed in their client companies? Nope.” (2)
So as designers we’re left with the short end of the stick here. We have a raw material of no value. Our creative thinking is tracked by the metric of time, and this pushes us to limit ideas and solutions. The cost of our time is relative to our experience, which also is very difficult to evaluate.
Be a Design Sherpa
The design process is easy from the outside to grasp: Understand the problem. Come up with ideas to solve that problem. Test which solutions seem to be best. Repeat.
The place where businesses seem to get caught up in is the place where designers can offer the most value:
Containing and guiding creativity.
I believe it is my role to do more than just take some requirements and go behind a closed door for a week and come back with some ideas. This is an old method of thinking. That is when the agencies and freelance consultants owned that process.
I don’t think that as a designer today I have some magical creative power and the client should not be a part of my process. It should be measured of course—not every client wants to be so involved.
We need them as much as they need us. They know their business. We know how to design for people.
Just like the free trip to the Apple store, we need to help them pick the essential elements that will get them to their end goal. There are so many options from a design standpoint, it’s hard for them to not want everything.
From a development perspective it’s the same. Just because you can add a Twitter feed or embed video doesn’t mean you should. The client doesn’t always know this.
Designers can help contain the important ideas, and get rid of the rest. An end product that looks like a thick Swiss Army Knife is not ideal.
Just designing pixels alone in an office leads to making a decent portfolio. As a Design Sherpa though, you can guide your client through the feature madness and continue to push forward to great solutions.
This also helps bring down the wall where the client is the enemy of good design and creative thinking. Design Sherpas make great solutions that create solid experiences and excellent work.
1) Picasso’s Napkin from
How to Charge by Ellen Rohr
2)
Design Thinking: A Useful Myth by Don Norman
Written by Fransisco Inchauste

Francisco Inchauste is a designer of finely-crafted pixels for web and interaction. During the day, he’s a UX Specialist for Universal Mind, and at night he runs
Finch, a collection of his thoughts and adventures on design and user experiences.