Image by Tomo Taka and featured with permission
Even if you can’t physically be present somewhere, the great thing about the digital era is that there’s always a destination to mentally escape to. As the world went into lockdown and travel became nearly impossible, video games turned out to be the respite people needed.
Paying tribute to virtual getaways, London-based art director
Tomo Taka has created postcards of the worlds and architecture of video games that “let us indulge our sense of discovery and exploration,” from the Isle of Armor to the Mushroom Kingdom and car-loaded cities.
Just like how cameras are used to take photos of tourist highlights in the real world, the images in these postcards were captured using in-game photography functions within
The Legend of Zelda,
Pokémon Sword and Shield, the
Mario franchise,
Grand Theft Auto,
The Last of Us, and
Ghosts of Tsushima.
“This project came about as I have spent a lot of time playing games during the pandemic and I realized the reason for it was the escapism it afforded,” Taka told
DesignTAXI in an email. “They became the only substitute for a desire to travel.”
No flight tickets needed, just the start button.
Image by Tomo Taka and featured with permission
Image by Tomo Taka and featured with permission
Image by Tomo Taka and featured with permission
Image by Tomo Taka and featured with permission
Image by Tomo Taka and featured with permission
Image by Tomo Taka and featured with permission
Image by Tomo Taka and featured with permission
Image by Tomo Taka and featured with permission
Image by Tomo Taka and featured with permission
Image by Tomo Taka and featured with permission
Image by Tomo Taka and featured with permission
Image by Tomo Taka and featured with permission
[via
Tomo Taka and featured with permission]